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# Materials

![](/images/pastedGraphic-238.jpg)

### Creating Materials

Creating materials in Cheetah 3D is fun and easy to do. 

But… creating materials that do *exactly* what you want can be *very* difficult.

We’ll start by showing how to create a bunch of simple, typical materials from scratch. Going beyond the basics requires a combination of experimentation, imagination, and an intuitive grasp of 3D math and how rendering works.

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- [Simple Materials Without Nodes](/9.1_Simple_Materials_Without_Nodes/)
- [Image-based Materials](/9.2_Image_based_Materials/)
- [Transparent Materials](/9.3_Transparent_Materials/)
- [Understanding Nodes](/9.4_Understanding_Nodes/)
- [Building Procedural Materials](/9.5_Building_Procedural_Materials/)
- [Reflective Materials](/9.6_Reflective_Materials/)
- [UV Mapping](/9.7_UV_Mapping/)
- [How Materials Work](/9.8_How_Materials_Work/)
- [Node Descriptions](/9.9_Node_Descriptions/)
- [Faking It](/9.10_Faking_It/)
- [The Math of Material Nodes](/9.11_The_Math_of_Material_Nodes/)
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