Scene Graph Shortcuts
Double-clicking on the icons of modified meshes or creators “collapses” them (it renders them into an editable mesh). Double-clicking on particle systems creates a static collection of instances (oddly enough, you can swap in new particles, but their positions and such remain the same).
Double-clicking on an object’s name allows you to rename it.
Drag and Drop is well-supported. You can drag things into other things to make them children. You can drag tags from one object to another. You can reorder stuff.
Clicking on an icon gives you access to its properties, via the properties panel. Clicking on a tag lets you edit that tag’s properties.
Standard keyboard navigation works (arrow keys can move around, disclose, or collapse nodes, and so forth).